Dates

20-21 January, 2024

Eligibility

  • Participation must be in person only.
  • Team size can be between 3 and 5 people.
  • Participants cannot be mentors, volunteers, or judges at the event.
  • To participate in the Hackathon you must register here and join the hackathon's Slack channel here to connect with other participants, form teams, contact the organizers and mentors, and receive updates.
  • Everyone is welcomeStudents from diverse backgrounds (Computer Science, Machine Learning AI, Architectural History, History, Business Development, Product Development, Project Management, Marketing, etc.), Designers (Graphics, Digital Design, Architecture), Engineers (Computer Engineering, App/Software DevelopersStartupsCultural Heritage Professionals
  • You will have full ownership of whatever you build
  • We expect everyone participating in the event to follow the Code of Conduct. Teams violating it will be disqualified.

Project and Submission Requirements

  • To fully submit your project you must provide:
    • For App Prototypes: Develop and demonstrate a functional app. Reach TRL3 (Proof of Concept) presenting the basic idea, concept, and a basic prototype to demonstrate the feasibility of the app.
    • For business ideas: Present a business model plan based on the Business Model Canvas methodology. You should be able to address your business proposal's value proposition, customer segments, customer relationships, channels, key activities, key resources, key partners, cost structure, and revenue streams.
    • For Game prototypes: Develop and present a game idea related to museums and the historical artifacts or people that are related to it. This game could be used in conjunction with an existing physical/digital museum.
  • In addition to the project submitted, you are expected to give a 10-minute presentation of your solution before the final evaluation takes place.

Prizes

All teams will be evaluated by our Judges and the three teams with the highest total score will receive prizes of total value of €4000.

First Prize: €2500

Second Prize: €1000

Third Prize: €500

Judging Criteria and Winner Selection

  • You may bring your idea and code you have from before. Judges will only consider work completed during the Hackathon to evaluate the teams.
  • Your solution must fall within one of the challenges set for the Hackathon.
  • Submitted projects will be assessed based on the following criteria: Originality of the idea, b) for apps and games: Technical Complexity and for business plans: completeness, clarity, and attention to detail, c) adherence to the topic of Smart Tourism, and, d) usability and impact potential.